my-idlers/node_modules/@ampproject/remapping/dist/remapping.umd.js

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(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('@jridgewell/trace-mapping'), require('sourcemap-codec')) :
typeof define === 'function' && define.amd ? define(['@jridgewell/trace-mapping', 'sourcemap-codec'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.remapping = factory(global.traceMapping, global.sourcemapCodec));
})(this, (function (TraceMap, sourcemapCodec) { 'use strict';
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var TraceMap__default = /*#__PURE__*/_interopDefaultLegacy(TraceMap);
/**
* A "leaf" node in the sourcemap tree, representing an original, unmodified
* source file. Recursive segment tracing ends at the `OriginalSource`.
*/
class OriginalSource {
constructor(filename, content) {
this.filename = filename;
this.content = content;
}
/**
* Tracing a `SourceMapSegment` ends when we get to an `OriginalSource`,
* meaning this line/column location originated from this source file.
*/
originalPositionFor(line, column, name) {
return { column, line, name, source: this };
}
}
/**
* FastStringArray acts like a `Set` (allowing only one occurrence of a string
* `key`), but provides the index of the `key` in the backing array.
*
* This is designed to allow synchronizing a second array with the contents of
* the backing array, like how `sourcesContent[i]` is the source content
* associated with `source[i]`, and there are never duplicates.
*/
class FastStringArray {
constructor() {
this.indexes = Object.create(null);
this.array = [];
}
/**
* Puts `key` into the backing array, if it is not already present. Returns
* the index of the `key` in the backing array.
*/
put(key) {
const { array, indexes } = this;
// The key may or may not be present. If it is present, it's a number.
let index = indexes[key];
// If it's not yet present, we need to insert it and track the index in the
// indexes.
if (index === undefined) {
index = indexes[key] = array.length;
array.push(key);
}
return index;
}
}
const INVALID_MAPPING = undefined;
const SOURCELESS_MAPPING = null;
/**
* SourceMapTree represents a single sourcemap, with the ability to trace
* mappings into its child nodes (which may themselves be SourceMapTrees).
*/
class SourceMapTree {
constructor(map, sources) {
this.map = map;
this.sources = sources;
}
/**
* traceMappings is only called on the root level SourceMapTree, and begins the process of
* resolving each mapping in terms of the original source files.
*/
traceMappings() {
const names = new FastStringArray();
const sources = new FastStringArray();
const sourcesContent = [];
const { sources: rootSources, map } = this;
const rootNames = map.names;
let lastGenLine = -1;
let lastSourcesIndex = -1;
let lastSourceLine = -1;
let lastSourceColumn = -1;
const mappings = map.map(trace);
if (mappings.length > lastGenLine + 1) {
mappings.length = lastGenLine + 1;
}
// TODO: Make all sources relative to the sourceRoot.
return Object.assign({}, this.map, {
mappings,
names: names.array,
sources: sources.array,
sourcesContent,
});
function trace(genLine, genColumn, sourcesIndex, sourceLine, sourceColumn, namesIndex) {
let traced = SOURCELESS_MAPPING;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (sourcesIndex !== -1) {
const source = rootSources[sourcesIndex];
traced = source.originalPositionFor(sourceLine, sourceColumn, namesIndex === -1 ? '' : rootNames[namesIndex]);
// If the trace is invalid, then the trace ran into a sourcemap that doesn't contain a
// respective segment into an original source.
if (traced === INVALID_MAPPING)
return null;
}
if (traced === SOURCELESS_MAPPING) {
if (lastSourcesIndex === -1) {
// This is a consecutive source-less segment, which doesn't carry any new information.
return null;
}
lastSourcesIndex = lastSourceLine = lastSourceColumn = -1;
return [genColumn];
}
// So we traced a segment down into its original source file. Now push a
// new segment pointing to this location.
const { column, line, name } = traced;
const { content, filename } = traced.source;
// Store the source location, and ensure we keep sourcesContent up to
// date with the sources array.
const sIndex = sources.put(filename);
sourcesContent[sIndex] = content;
if (lastGenLine === genLine &&
lastSourcesIndex === sIndex &&
lastSourceLine === line &&
lastSourceColumn === column) {
// This is a duplicate mapping pointing at the exact same starting point in the source
// file. It doesn't carry any new information, and only bloats the sourcemap.
return null;
}
lastGenLine = genLine;
lastSourcesIndex = sIndex;
lastSourceLine = line;
lastSourceColumn = column;
// This looks like unnecessary duplication, but it noticeably increases performance. If we
// were to push the nameIndex onto length-4 array, v8 would internally allocate 22 slots!
// That's 68 wasted bytes! Array literals have the same capacity as their length, saving
// memory.
if (name)
return [genColumn, sIndex, line, column, names.put(name)];
return [genColumn, sIndex, line, column];
}
}
/**
* traceSegment is only called on children SourceMapTrees. It recurses down
* into its own child SourceMapTrees, until we find the original source map.
*/
originalPositionFor(line, column, name) {
const segment = this.map.traceSegment(line, column);
// If we couldn't find a segment, then this doesn't exist in the sourcemap.
if (segment == null)
return INVALID_MAPPING;
// 1-length segments only move the current generated column, there's no source information
// to gather from it.
if (segment.length === 1)
return SOURCELESS_MAPPING;
const source = this.sources[segment[1]];
return source.originalPositionFor(segment[2], segment[3], segment.length === 5 ? this.map.names[segment[4]] : name);
}
}
function asArray(value) {
if (Array.isArray(value))
return value;
return [value];
}
/**
* Recursively builds a tree structure out of sourcemap files, with each node
* being either an `OriginalSource` "leaf" or a `SourceMapTree` composed of
* `OriginalSource`s and `SourceMapTree`s.
*
* Every sourcemap is composed of a collection of source files and mappings
* into locations of those source files. When we generate a `SourceMapTree` for
* the sourcemap, we attempt to load each source file's own sourcemap. If it
* does not have an associated sourcemap, it is considered an original,
* unmodified source file.
*/
function buildSourceMapTree(input, loader) {
const maps = asArray(input).map((m) => new TraceMap__default["default"](m));
const map = maps.pop();
for (let i = 0; i < maps.length; i++) {
if (maps[i].sources.length > 1) {
throw new Error(`Transformation map ${i} must have exactly one source file.\n` +
'Did you specify these with the most recent transformation maps first?');
}
}
let tree = build(map, loader);
for (let i = maps.length - 1; i >= 0; i--) {
tree = new SourceMapTree(maps[i], [tree]);
}
return tree;
}
function build(map, loader) {
const { resolvedSources, sourcesContent } = map;
const children = resolvedSources.map((sourceFile, i) => {
const source = sourceFile || '';
// Use the provided loader callback to retrieve the file's sourcemap.
// TODO: We should eventually support async loading of sourcemap files.
const sourceMap = loader(source);
// If there is no sourcemap, then it is an unmodified source file.
if (!sourceMap) {
// The source file's actual contents must be included in the sourcemap
// (done when generating the sourcemap) for it to be included as a
// sourceContent in the output sourcemap.
const sourceContent = sourcesContent ? sourcesContent[i] : null;
return new OriginalSource(source, sourceContent);
}
// Else, it's a real sourcemap, and we need to recurse into it to load its
// source files.
return build(new TraceMap__default["default"](sourceMap, source), loader);
});
return new SourceMapTree(map, children);
}
/**
* A SourceMap v3 compatible sourcemap, which only includes fields that were
* provided to it.
*/
class SourceMap {
constructor(map, options) {
this.version = 3; // SourceMap spec says this should be first.
if ('file' in map)
this.file = map.file;
this.mappings = options.decodedMappings ? map.mappings : sourcemapCodec.encode(map.mappings);
this.names = map.names;
// TODO: We first need to make all source URIs relative to the sourceRoot
// before we can support a sourceRoot.
// if ('sourceRoot' in map) this.sourceRoot = map.sourceRoot;
this.sources = map.sources;
if (!options.excludeContent && 'sourcesContent' in map) {
this.sourcesContent = map.sourcesContent;
}
}
toString() {
return JSON.stringify(this);
}
}
/**
* Traces through all the mappings in the root sourcemap, through the sources
* (and their sourcemaps), all the way back to the original source location.
*
* `loader` will be called every time we encounter a source file. If it returns
* a sourcemap, we will recurse into that sourcemap to continue the trace. If
* it returns a falsey value, that source file is treated as an original,
* unmodified source file.
*
* Pass `excludeContent` to exclude any self-containing source file content
* from the output sourcemap.
*
* Pass `decodedMappings` to receive a SourceMap with decoded (instead of
* VLQ encoded) mappings.
*/
function remapping(input, loader, options) {
const opts = typeof options === 'object' ? options : { excludeContent: !!options, decodedMappings: false };
const graph = buildSourceMapTree(input, loader);
return new SourceMap(graph.traceMappings(), opts);
}
return remapping;
}));
//# sourceMappingURL=remapping.umd.js.map