Commit Graph

17 Commits

Author SHA1 Message Date
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
e8d9a7f183
Asyncore connect handling
- minor improvements in handling of connect events so that it's not
processed twice
2017-06-03 16:30:05 +02:00
d75d920a68
Asyncore updates
- clean object tracking dictionaries in the cleaner thread
- clean up close / handle_close
- add locking to tracking dictionaries
2017-06-02 07:09:35 +02:00
c85d52b8e8
Asyncore updates
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
2017-05-29 00:24:07 +02:00
5d4e1e2007
asyncore fixes
- bm headers and commands are only read up to expected length.
On a very fast connection (e.g. local VM), reading verack
also read a part of the TLS handshake
- some debugging info moved from print to logger.debug
- tls handshake cleanup
2017-05-27 22:30:30 +02:00
21f6d38ec2
Asyncore fixes
- TCP fixes
2017-05-27 21:52:56 +02:00
fa9ad537a5
Add task_done to asyncore-related queues 2017-05-27 19:39:19 +02:00
f8b4b427fc
Asyncore update
- bugfixes
- UDP socket for local peer discovery
- new function assembleAddr to unify creating address command
- open port checker functionality (inactive)
- sendBigInv is done in a thread separate from the network IO
thread
2017-05-27 19:09:21 +02:00
e309a1edb3
Asyncore update
- separate queue for processing blocking stuff on reception
- rewrote write buffer as a queue
- some addr handling
- number of half open connections correct
2017-05-25 23:04:33 +02:00
9683c879bc
Asyncore update
- Network status UI works but current speed isn't implemented yet
- Track per connection and global transferred bytes
- Add locking to write queue so that other threads can put stuff
there
- send ping on timeout (instead of closing the connection)
- implement open port checker (untested, never triggered yet)
- error handling on IO
2017-05-25 14:59:18 +02:00
d635e515b9
Big Asyncore update
- most of the stuff is done so it partially works
- disabled pollers other than select (debugging necessary)
- can switch in the settings, section network, option asyncore (defaults
to False)
2017-05-24 16:51:49 +02:00
96d58f3c11
Asyncore update (WIP) 2017-04-16 18:27:15 +02:00
46c9ea9403
Async network updates (WIP)
- cleaner command handling
- separating into header and command handling
- incoming connection handler
- bugfixes and more debug information
2017-03-20 18:32:26 +01:00
49869d0b56
Networking subsystem updates
- version command struct for faster unpacking
- increase read buffer to 2MB to allow a full command to fit
- initial bitmessage protocol class (WIP)
- error handling
- remove duplicate method
2017-03-11 11:12:08 +01:00
998935be5f
New network subsystem, WIP
- finished proxy design
- socks4a and socks5 implemented
- authentication not tested
- resolver for both socks4a and socks5
- http client example using the proxy
2017-03-10 23:11:57 +01:00
2cc4435cfc
Imports, typos, syntax errors
- remove obsolete imports
- add missing imports
- fix typos
- fix syntax errors
- thanks to landscape.io for report
2017-02-08 14:19:02 +01:00
75090abaaf
Advanced dispatcher class
- generic class the new asyncore-based network subsystem that handles
  buffered data transfer
2017-01-10 21:20:49 +01:00