Commit Graph

60 Commits

Author SHA1 Message Date
38318150bd
Moved missingObjects dict from state to network.objectracker 2018-12-16 17:44:26 +02:00
49985a435f
Special class BMStringParser for sending ACK (resolves #1374) 2018-10-27 17:55:02 +03:00
b2c8b77938
Closes #1360: validate knownnodes received from the network 2018-10-12 11:16:57 +03:00
coffeedogs
02f40f5036
Fixed: ERROR - Too many items in inv message! Closes 1274 2018-06-14 11:57:04 +01:00
coffeedogs
6c268ba22f
Fixed: Type error, reported from the bitmessage chan 2018-05-16 12:01:51 +01:00
Mahendra
1a36361ef9
replace all random.xxx with helper random function 2018-03-21 19:26:27 +05:30
fd1a6c1fa1
Dandelion update
- dandelion fixes
- try to wait as long as possible before expiration if there are no
outbound connections
- expire in invThread rather than singleCleaner thread
- deduplication of code in inv and dinv command methods
- turn on by default, seems to work correctly now
- turn off dandelion if outbound connections are disabled
- start tracking downloads earlier, and faster download loop
- remove some obsolete lines
- minor PEP8 updates
2018-02-03 11:46:39 +01:00
68b58ce0c5
Download optimisation
- new data structure to handle download tracking, uses less CPU
2018-02-01 12:19:39 +01:00
8788f2d349
Server full and duplicate handling
- will try to report "Server full" over protocol for 10 extra
connections over limit, instead of simply dropping them
- if connected to the same host inbound and outbound, handle as server
full (prevents duplicate connections)
2018-01-02 14:29:21 +01:00
e9b1aa48a9
Protocol error handler fixes
- was broken if there was no error message in "raise"
- added default texts for network exceptions
2017-12-29 08:49:08 +01:00
3aa6f386db
Dandelion fixes
- dandelion would always think there is a cycle and trigger fluff
- cycle fluff trigger didn't correctly re-download and re-announce the
object. Now it remembers between (d)inv and object commands that it's
in a fluff trigger phase.
2017-11-18 09:47:17 +01:00
5a787f41d2
Socket closing changes
- explicit close only through asyncore error handler
- implicit close through garbage collector
- avoid duplicate closing
2017-11-17 13:37:51 +01:00
b025624f2a
missingObjects fix
- didn't notice valid objects arriving (only invalid)
2017-10-20 23:21:25 +02:00
6655e99aa3
Pending download stats optimisations
- tracks separately a global list for a faster sum. Needs slightly
more memory
2017-10-20 23:11:33 +02:00
a746ba9da7
Stop downloading objects with insufficient PoW
- object with insufficient PoW weren't correctly detected and it
tried to download them over and over again
2017-10-20 13:21:39 +02:00
2d34e73648
Dandelion updates
- fixes and feedback from @gfanti and @amiller
- addresses #1049
- minor refactoring
- two global child stems with fixed mapping between parent and
child stem
- allow child stems which don't support dandelion
- only allow outbound connections to be stems
- adjust stems if opening/closing outbound connections (should
allow partial dandelion functionality when not enough outbound
connections are available instead of breaking)
2017-10-20 01:21:49 +02:00
15857e6551
Asyncore updates
- reduce buffer size to 128kB (was 2MB)
- IP address handling use str instead of buffer (the latter, even
though it should be faster, breaks the code on Windows)
- read up to full buffer after fully established (otherwise
downloads become too slow due to the loop time). This reverts
a change made in d28a7bfb86
2017-10-20 01:07:30 +02:00
391d40d78b
Socket closing changes
- closing reason moved to a variable
- actual closing now done in asyncore thread instead of
receivedata thread
2017-10-19 09:08:05 +02:00
f785558ca5
Don't close UDP socket on bad packet magic 2017-10-19 09:00:02 +02:00
d44c6c6464
Forget known nodes with bad rating 2017-10-19 08:52:44 +02:00
7e0932815d
UDP socket closing fix
- invalid data or an incomplete read on UDP socket caused
it to close
2017-10-19 01:46:32 +02:00
4c9006a632
Asyncore performance optimisation
- use bytearray instead of strings for buffers
2017-10-16 08:07:32 +02:00
b1442ecb0a
Dandelion fixes and updates
- also, randomise the item order in an inv/dinv command
2017-09-30 13:42:04 +02:00
d574b167d8
Dandelion updates & fixes
- Addresses #1049
- Add dandelion routes for locally generated objects
- Minor bugfixes
- Send dinv commands on stem objects (instead of always sending inv
command)
2017-09-25 08:49:21 +02:00
6ce86b1d0a
Dandelion++ implementation
- untested, some functionality may be missing, don't turn on
- also, it randomises upload of requested objects
- affects #1049
2017-09-25 01:17:04 +02:00
660997b8f4
Code Quality 2017-08-22 13:49:27 +02:00
4f19c37fdc
Parser fix for multi-level arrays 2017-07-11 10:29:29 +02:00
db2d78c9b6
Make protocol decoder less recursive
- apparently, recursion has bad performance in Python, so the decoder is
now flat, except when parsing "version" command
2017-07-10 07:15:27 +02:00
853c8561ec
Per connection node id part 2
- forgot to include this in the previous commit
2017-07-10 07:12:52 +02:00
4fce01e34a
Less data transferred in invThread and addrThread 2017-07-08 18:02:47 +02:00
0f3a69adf4
Asyncore update: remove references to deleted files 2017-07-08 06:53:20 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
fe0664640e
Migrate antiIntersectionDelay to asyncore
- implemented by ignoring getdata during the delay rather than sleeping
as it was in the threaded model
- it can happen that a valid getdata request is received during the
delay. A node should be implemented in a way that retries to download,
that may not be the case with older PyBitmessage versions or other
implementations
2017-07-05 09:27:52 +02:00
fc19e4119a
Download thread updates
- now tracks downloads globally too, so it doesn't request the same
object from multiple peers at the same time
- retries at the earliest every minute
- stops trying to download an object after an hour
- minor fixes in retrying downloading invalid objects
2017-07-05 09:25:49 +02:00
d086781ce8
AddrQueue fix
- forgot to commit import
2017-07-05 09:19:18 +02:00
a0bbd21efc
Add ratings to peers
- outbound peers now have a rating
- it's also shown in the network status tab
- currently it's between -1 to +1, changes by 0.1 steps and uses a
hyperbolic function 0.05/(1.0 - rating) to convert rating to
probability with which we should connect to that node when randomly
chosen
- it increases when we successfully establish a full outbound connection
to a node, and decreases when we fail to do that
- onion nodes have priority when using SOCKS
2017-07-05 09:17:01 +02:00
0dc0b22974
Expired / Stream mismatch / duplicate object error handling
- cleanup of the code
2017-06-24 12:22:41 +02:00
0a79490e2c
Known nodes maximum configurable part 2 2017-06-24 12:21:42 +02:00
d57b0c55ee
Object validator trigger moved
- from bmproto to bmobject
2017-06-24 12:21:06 +02:00
2685fe29b1
Code quality improvements 2017-06-24 12:13:35 +02:00
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
cba749088a
Asyncore updates
- mainly work on proxy support, but it's still not fully working
- minor bugfixes
2017-06-10 10:13:49 +02:00
7bde4e9445
Missing module name in bmproto 2017-06-04 10:25:16 +02:00
a9c0000c17
Treat some invalid objects as received
- update to 6044df5adf
- objects that are expired or in wrong stream are not re-requested
anymore, even if they aren't stored in the inventory
- the previous option "acceptmismatch" now only affects whether such
objects are stored in the inventory
2017-06-03 16:29:21 +02:00
6044df5adf
Optional storing of expired and off-stream objects
- a new config file option, network/acceptmismatch, allows the inventory
to store objects that expired or are from a stream we're not
interested in. Having this on will prevent re-requesting objects that
other nodes incorrectly advertise. It defaults to false
2017-06-02 15:43:35 +02:00
d75d920a68
Asyncore updates
- clean object tracking dictionaries in the cleaner thread
- clean up close / handle_close
- add locking to tracking dictionaries
2017-06-02 07:09:35 +02:00
18988ae2e6
Asyncore updates
- performance optimisation, reduce number of loops when waiting
for protocol headers / commands
2017-05-31 10:17:36 +02:00
fa9811f426
Asyncore update
- duplicate checking implemented
- connection pool vs. socket closing cleanup
2017-05-30 23:53:43 +02:00
7f381c0c25
Asyncore update
- incoming object handling fix
2017-05-29 14:52:31 +02:00
1ccfd41c3f
Asyncore updates
- fix connected to myself check
2017-05-29 14:41:02 +02:00