Commit Graph

194 Commits

Author SHA1 Message Date
f74f82e54f
Start downloading earlier 2018-01-02 22:20:33 +01:00
4086253730
Bandwidth limit optimisation
- should be slightly more accurate and use slightly fewer resources
2018-01-02 15:24:47 +01:00
8788f2d349
Server full and duplicate handling
- will try to report "Server full" over protocol for 10 extra
connections over limit, instead of simply dropping them
- if connected to the same host inbound and outbound, handle as server
full (prevents duplicate connections)
2018-01-02 14:29:21 +01:00
36cc5b9cf5
Download optimisations
- don't make empty download requests
- use smaller chunks when they can be spread across multiple
connections
2018-01-01 12:51:35 +01:00
1864762a0a
Apply bandwidth limits without restart
- also minor style fixes
2018-01-01 12:49:08 +01:00
e9b1aa48a9
Protocol error handler fixes
- was broken if there was no error message in "raise"
- added default texts for network exceptions
2017-12-29 08:49:08 +01:00
02490e3286
Don't break if over 50k messages
- typo if there were over 50k messages in inventory caused PyBM to stall
2017-12-29 08:41:15 +01:00
a3398d6a17
Don't crash download thread if no connections 2017-12-02 00:50:58 +01:00
41ead2bfb5
Distribute downloads more evenly
- also increases expireation of missing objects from 10 minutes to an
hour
2017-12-02 00:48:08 +01:00
e558b1fb72
Error handling
- proxy connections didn't init fullyEstablished
2017-11-19 13:48:43 +01:00
fdfbb77ed2
Close filehandles on connection reaping
- I thought this is done automatically through garbage collection, but I
think as the channel is still assigned in the asyncore map, it needs
to be done manually. Basically filehandle limit exceeded and it
crashed
2017-11-19 00:05:55 +01:00
5e042b76e7
Typo
- missing brackets
2017-11-18 10:05:41 +01:00
3aa6f386db
Dandelion fixes
- dandelion would always think there is a cycle and trigger fluff
- cycle fluff trigger didn't correctly re-download and re-announce the
object. Now it remembers between (d)inv and object commands that it's
in a fluff trigger phase.
2017-11-18 09:47:17 +01:00
4690dd6f00
Copy object contents from buffers on instantiation
- this may fix some memory issues
2017-11-17 23:53:46 +01:00
3c3d69e5de
Reap closed connection fix 2017-11-17 19:50:39 +01:00
1e02d2b48a
Download optimisation
- pending download tracking now per-connection instead of globally
2017-11-17 19:49:51 +01:00
5a787f41d2
Socket closing changes
- explicit close only through asyncore error handler
- implicit close through garbage collector
- avoid duplicate closing
2017-11-17 13:37:51 +01:00
1792289e00
close handling fix
- don't close a connection twice
2017-11-14 23:43:05 +01:00
4b40d4bce1
Download thread error handling 2017-10-22 15:28:30 +02:00
75a6f605c1
Download optimisation
- more accurate tracking
- randomise download order
- longer cycle
2017-10-22 11:32:37 +02:00
b025624f2a
missingObjects fix
- didn't notice valid objects arriving (only invalid)
2017-10-20 23:21:25 +02:00
6655e99aa3
Pending download stats optimisations
- tracks separately a global list for a faster sum. Needs slightly
more memory
2017-10-20 23:11:33 +02:00
a746ba9da7
Stop downloading objects with insufficient PoW
- object with insufficient PoW weren't correctly detected and it
tried to download them over and over again
2017-10-20 13:21:39 +02:00
2d34e73648
Dandelion updates
- fixes and feedback from @gfanti and @amiller
- addresses #1049
- minor refactoring
- two global child stems with fixed mapping between parent and
child stem
- allow child stems which don't support dandelion
- only allow outbound connections to be stems
- adjust stems if opening/closing outbound connections (should
allow partial dandelion functionality when not enough outbound
connections are available instead of breaking)
2017-10-20 01:21:49 +02:00
15857e6551
Asyncore updates
- reduce buffer size to 128kB (was 2MB)
- IP address handling use str instead of buffer (the latter, even
though it should be faster, breaks the code on Windows)
- read up to full buffer after fully established (otherwise
downloads become too slow due to the loop time). This reverts
a change made in d28a7bfb86
2017-10-20 01:07:30 +02:00
ab458531e8
Changes in SOCKS and onion handling in connectionchooser
- onion addresses have a priority of 1 when SOCKS is on
- don't connect to private/loopback addresses when SOCKS is on
2017-10-19 09:16:29 +02:00
7b470d4b66
handle shutdown in receivequeuethread
- sometimes during shutdown, the receivequeuethread would get
stuck
2017-10-19 09:11:34 +02:00
391d40d78b
Socket closing changes
- closing reason moved to a variable
- actual closing now done in asyncore thread instead of
receivedata thread
2017-10-19 09:08:05 +02:00
d28a7bfb86
Asyncore performance optimisation
- don't transfer unnecessary amount of bytes from network buffers
- slice buffer more efficiently if it results in an empty buffer
2017-10-19 09:02:33 +02:00
7ec3fc7a5a
Prevent negative DownloadChunk in asyncore 2017-10-19 09:00:54 +02:00
f785558ca5
Don't close UDP socket on bad packet magic 2017-10-19 09:00:02 +02:00
a090eea9b0
Minor multiqueue updates
- add task_done to addrthread and invthread
- implement totalSize for multiqueue
- order in invThread changed
2017-10-19 08:56:48 +02:00
d44c6c6464
Forget known nodes with bad rating 2017-10-19 08:52:44 +02:00
a013814c6b
Network tab updates
- handle add/remove entry instead of recreating the whole connection
list
- update processed object counts after each object
2017-10-19 08:39:09 +02:00
7e0932815d
UDP socket closing fix
- invalid data or an incomplete read on UDP socket caused
it to close
2017-10-19 01:46:32 +02:00
4c9006a632
Asyncore performance optimisation
- use bytearray instead of strings for buffers
2017-10-16 08:07:32 +02:00
a49b3b5f84
Asyncore UDP fix
- when there was an error writing to a udp socket, it wasn't
handled correctly
2017-10-06 18:26:06 +02:00
333170b172
Dandelion fixes
- more exception handling
- only use outbound connections for stems
(thanks to @amillter for info)
- don't create stems if config disabled
- addresses #1049
2017-10-06 16:33:44 +02:00
6548999a49
Dandelion fix
- thanks to g1itch for reporting
- addresses #1049
2017-10-02 08:02:29 +02:00
b1442ecb0a
Dandelion fixes and updates
- also, randomise the item order in an inv/dinv command
2017-09-30 13:42:04 +02:00
9923d288e0
Dandelion fixes
- in route selector, some connections may not have the services
attribute (yet)
- Addresses #1049
2017-09-25 09:17:15 +02:00
d574b167d8
Dandelion updates & fixes
- Addresses #1049
- Add dandelion routes for locally generated objects
- Minor bugfixes
- Send dinv commands on stem objects (instead of always sending inv
command)
2017-09-25 08:49:21 +02:00
6ce86b1d0a
Dandelion++ implementation
- untested, some functionality may be missing, don't turn on
- also, it randomises upload of requested objects
- affects #1049
2017-09-25 01:17:04 +02:00
1881bcea68
Don't connect on first start until approved 2017-09-21 18:18:42 +02:00
660997b8f4
Code Quality 2017-08-22 13:49:27 +02:00
e7231f3aea
Fix multiple TCP bind address handling 2017-08-09 23:30:22 +02:00
6c695c8ac7
Remove non-asyncore network code (partial) 2017-08-09 17:36:52 +02:00
0b07b1c89a
Peer discovery updates
- allow loopback addresses, now you can bind different loopback IP
addresses on a single system and they will auto-cross-connect
- always listen for discovery on 0.0.0.0
- [network] - bind now also applies for the TCP socket as well as UDP
socket
- closing socket iterator fix
2017-08-09 17:34:47 +02:00
e071efac1a
Typo 2017-08-09 17:29:48 +02:00
cc955cd69d
Try new ports of binding fails
- API and BM protocol will try random ports for binding if those
configured are occupied
2017-08-09 17:29:23 +02:00
0324958e92
Peer discovery fixes
- incoming packets weren't correctly processed
2017-08-06 23:05:54 +02:00
f338c00f8e
Change peer discovery tracking from queue to a dict
- with a queue, a situation could occur when new entries are appended
but nothing is polling the queue
2017-08-06 21:29:54 +02:00
4564d37f5b
Typo in previous commits 2017-08-06 21:26:25 +02:00
38872159fb
Typo in previous commit 2017-08-06 20:40:35 +02:00
5895dc2f1f
Asyncore Windows error handling
- windows behaves somewhat differently when using select
2017-08-06 20:39:14 +02:00
5108d08ac9
Windows asyncore error handler fix
- WSAEWOULDBLOCK is now checked on connect and accept
2017-08-06 18:18:21 +02:00
8f14fb05a1
UDP socket setsockopt fix 2017-08-05 10:14:15 +02:00
a29f7534ee
Add EINTR handler for select and poll pollers 2017-07-21 09:06:02 +02:00
2530c62050
epoll throws IOError rather than select.error 2017-07-21 07:49:34 +02:00
aa059d6f2f
Handle TLS errors in receivequeuethread
- well at least EBADF, it seems to happen sometimes
2017-07-21 07:47:18 +02:00
4f19c37fdc
Parser fix for multi-level arrays 2017-07-11 10:29:29 +02:00
dcc181bf75
Asyncore processing thread synchronisation
- threre was a synchronisation problem where one thread could process
more data than another thread was expecting, leading to the thread
crashing
2017-07-10 23:18:58 +02:00
f6d5d93bf2
Multiple receive queues fix
- forgot to commit busy handler
2017-07-10 20:52:11 +02:00
db2d78c9b6
Make protocol decoder less recursive
- apparently, recursion has bad performance in Python, so the decoder is
now flat, except when parsing "version" command
2017-07-10 07:15:27 +02:00
853c8561ec
Per connection node id part 2
- forgot to include this in the previous commit
2017-07-10 07:12:52 +02:00
3941b39136
Randomise node id
- in order to detect if it's connected to to itself, PyBitmessage now
uses a per-connection id rather than a global one
2017-07-10 07:10:05 +02:00
bdf61489ae
Allow multiple ReceiveQueue threads
- defaults to 3
2017-07-10 07:08:10 +02:00
f088e0ae21
Change thread names
- not needed to have "Thread" in the name of a thread
2017-07-10 07:05:50 +02:00
4fce01e34a
Less data transferred in invThread and addrThread 2017-07-08 18:02:47 +02:00
2df9598774
Asyncore update: Fix incoming connections
- dereferencing wasn't done correctly for incoming connections
2017-07-08 07:33:29 +02:00
2d7d9c2f92
Asyncore update
- request downloads in bigger chunks
- don't put whole objects into the receiveDataQueue
2017-07-08 06:54:25 +02:00
0f3a69adf4
Asyncore update: remove references to deleted files 2017-07-08 06:53:20 +02:00
5ae1b6d865
Asyncore update: remove obsolete files 2017-07-08 06:52:17 +02:00
a98b8690d3
Asyncore fixes
- fix broken loops
- optimise I/O tests
2017-07-07 07:55:29 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
fe0664640e
Migrate antiIntersectionDelay to asyncore
- implemented by ignoring getdata during the delay rather than sleeping
as it was in the threaded model
- it can happen that a valid getdata request is received during the
delay. A node should be implemented in a way that retries to download,
that may not be the case with older PyBitmessage versions or other
implementations
2017-07-05 09:27:52 +02:00
fc19e4119a
Download thread updates
- now tracks downloads globally too, so it doesn't request the same
object from multiple peers at the same time
- retries at the earliest every minute
- stops trying to download an object after an hour
- minor fixes in retrying downloading invalid objects
2017-07-05 09:25:49 +02:00
846fced0a2
Remove obsolete inactive code 2017-07-05 09:19:56 +02:00
d086781ce8
AddrQueue fix
- forgot to commit import
2017-07-05 09:19:18 +02:00
a0bbd21efc
Add ratings to peers
- outbound peers now have a rating
- it's also shown in the network status tab
- currently it's between -1 to +1, changes by 0.1 steps and uses a
hyperbolic function 0.05/(1.0 - rating) to convert rating to
probability with which we should connect to that node when randomly
chosen
- it increases when we successfully establish a full outbound connection
to a node, and decreases when we fail to do that
- onion nodes have priority when using SOCKS
2017-07-05 09:17:01 +02:00
9d09f9f3ce
Reduce severity of socks connectivity errors
- Fixes #1024
- Fixes #1019
2017-07-05 09:07:00 +02:00
e00a02206b
AddrThread
- this thread is for spreading new/updated addresses in active
connections, analogous to the InvThread
- it doesn't do anything yet, this is just a dummy queue at the moment
2017-07-05 08:57:44 +02:00
cc3cf77759
New class multiqueue
- to be used for invthread and addthread
- updated invthread for multiqueue
2017-06-27 13:25:12 +02:00
189578cba3
Asyncore proxy fixes
- SOCKS5 now seems to work, SOCKS4a untested
2017-06-24 12:23:56 +02:00
916b85c862
Connection pool cleanup
- minor code quality improvement
2017-06-24 12:23:16 +02:00
0dc0b22974
Expired / Stream mismatch / duplicate object error handling
- cleanup of the code
2017-06-24 12:22:41 +02:00
0a79490e2c
Known nodes maximum configurable part 2 2017-06-24 12:21:42 +02:00
d57b0c55ee
Object validator trigger moved
- from bmproto to bmobject
2017-06-24 12:21:06 +02:00
dc5a91f326
Remove stack depth warnings
- I was never able to trigger them
2017-06-24 12:19:19 +02:00
e9edf70d3a
TLS updates
- save TLS version
- minor TLS error handling updates
2017-06-24 12:18:15 +02:00
26eb54a82e
Network status updates
- now lists each node with its info instead of a per-stream summary
2017-06-24 12:16:12 +02:00
2685fe29b1
Code quality improvements 2017-06-24 12:13:35 +02:00
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
a3a55e53c4
UDP Socket dict address fix
- fixes #1008
2017-06-11 14:11:39 +02:00
cba749088a
Asyncore updates
- mainly work on proxy support, but it's still not fully working
- minor bugfixes
2017-06-10 10:13:49 +02:00
7bde4e9445
Missing module name in bmproto 2017-06-04 10:25:16 +02:00
e8d9a7f183
Asyncore connect handling
- minor improvements in handling of connect events so that it's not
processed twice
2017-06-03 16:30:05 +02:00
a9c0000c17
Treat some invalid objects as received
- update to 6044df5adf
- objects that are expired or in wrong stream are not re-requested
anymore, even if they aren't stored in the inventory
- the previous option "acceptmismatch" now only affects whether such
objects are stored in the inventory
2017-06-03 16:29:21 +02:00
6044df5adf
Optional storing of expired and off-stream objects
- a new config file option, network/acceptmismatch, allows the inventory
to store objects that expired or are from a stream we're not
interested in. Having this on will prevent re-requesting objects that
other nodes incorrectly advertise. It defaults to false
2017-06-02 15:43:35 +02:00
d75d920a68
Asyncore updates
- clean object tracking dictionaries in the cleaner thread
- clean up close / handle_close
- add locking to tracking dictionaries
2017-06-02 07:09:35 +02:00