Commit Graph

16 Commits

Author SHA1 Message Date
2d7d9c2f92
Asyncore update
- request downloads in bigger chunks
- don't put whole objects into the receiveDataQueue
2017-07-08 06:54:25 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
e9edf70d3a
TLS updates
- save TLS version
- minor TLS error handling updates
2017-06-24 12:18:15 +02:00
2685fe29b1
Code quality improvements 2017-06-24 12:13:35 +02:00
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
c85d52b8e8
Asyncore updates
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
2017-05-29 00:24:07 +02:00
5d4e1e2007
asyncore fixes
- bm headers and commands are only read up to expected length.
On a very fast connection (e.g. local VM), reading verack
also read a part of the TLS handshake
- some debugging info moved from print to logger.debug
- tls handshake cleanup
2017-05-27 22:30:30 +02:00
f8b4b427fc
Asyncore update
- bugfixes
- UDP socket for local peer discovery
- new function assembleAddr to unify creating address command
- open port checker functionality (inactive)
- sendBigInv is done in a thread separate from the network IO
thread
2017-05-27 19:09:21 +02:00
9683c879bc
Asyncore update
- Network status UI works but current speed isn't implemented yet
- Track per connection and global transferred bytes
- Add locking to write queue so that other threads can put stuff
there
- send ping on timeout (instead of closing the connection)
- implement open port checker (untested, never triggered yet)
- error handling on IO
2017-05-25 14:59:18 +02:00
fa56ab3e6f
Asyncore update
- better error handling
- bug fixes
- remove some debug output
2017-05-24 21:15:36 +02:00
d635e515b9
Big Asyncore update
- most of the stuff is done so it partially works
- disabled pollers other than select (debugging necessary)
- can switch in the settings, section network, option asyncore (defaults
to False)
2017-05-24 16:51:49 +02:00
96d58f3c11
Asyncore update (WIP) 2017-04-16 18:27:15 +02:00
51aeb284ca
Async network IO updates
- WIP
2017-04-04 10:46:01 +02:00
810e50a040
Fix minor issues
- landscape.io complained
- obsolete imports
- ciphers -> self.ciphers
2017-01-12 07:26:04 +01:00
5ceb920bd6
TLS tuning
- allow TLS > 1.0 with python >= 2.7.9
- tune ssl_context with python >= 2.7.9
2017-01-11 20:47:27 +01:00
9509552663
New network backend (WIP, not integrated)
- current snapshot of the new network backend code
- not working yet, just base classes and no integration
2016-12-01 16:48:04 +01:00