+ Add code to delete address from Your Identities
+ Add code to load Sentbox, Subscriptions, and Blacklist
* Lengthen column width from 30 to 40 to better fit unlabeled addresses and long subject lines
* Fix row overflow support
* Reorder Dialog initialization to remove duplicate code
* Add reply argument to sendMessage()
* Add newline to Move to Trash message
* Replace Your Identities address copy option with an option to send a message
+ Add function ascii() to strip non-ASCII characters
+ Add Inbox, Send, and Address Book tabs support
+ Add Home and End key handling to allow skipping to the top or bottom of tables
+ Add sendMessage() function so replies are easier and code is not duplicated
+ Add screen clear before initial draw in order to get rid of the default background color
* Fix resetlookups() by allowing access to global inventorydata
* Shorten resetlookups() Timer to 1 second
* Fix table display when output requires scrolling
* Change table column width from 50 to 30
- Remove conditional naptime by using blocking input with 1 second timeout
- Remove stderr capturing for development purposes
+ Add stderr capturing
+ Add identities and network status tabs
+ Add dialogs to configure identities
+ Add color pair definitions
+ Add the '-c' flag to use the curses interface
* Reorganize imports
* Switch logger to file_only mode when running with curses
It will now listen on an IPv6 socket if possible or fall back to IPv4
if that doesn't work. It will no longer filter out all IPv6 addresses
and instead it will only filter out those that point to the local
network.
It looks like the DNS bootstrapping should just automatically work
because getaddrinfo already returns IPv6 addresses from the AAAA
record.
In order to convert from the ASCII representation of IPv6 addresses
and back we need inet_ntop and inet_pton. Python 2 doesn't currently
provide these for Windows so instead this patch provides a hot patch
to the socket module which wraps WSAStringToAddress and
WSAAddressToString using ctypes.
I considered this file to be done already and assumed that the huge amount of mixed english and norwegian inside the gui was somebodys elses fault. But after mocking about with Python the entire day I found that I was wrong. I couldn't even get the ts file to compile into a qm to begin with, but everything should be fine now.